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The issues below are all in preparation:

(PRE-ORDER) 61 - ROME, IInc.
(Upcoming) 62 - Strike of the Heron
(Upcoming) 63 - Trying Men's Souls

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Read Against the Odds

Against the Odds magazine investigates military history from a broad perspective. The economic, political, religious and social aspects of warfare are examined in concert with events on the battlefield.

Each issue of ATO features:

Informative and insightful articles showcasing the history behind events, plus regular columns by noted game designers providing insight on the latest trends and events.

A challenging, fun wargame that drops the players into truly desperate situations but gives them multiple options to alter history.

Professionally printed graphics, complete with large playing map and 200 to 360 die cut playing pieces.

And much more! Look for Against the Odds to cover simulation design issues, order of battle research, rule writing, play testing and graphic techniques as it evolves. Get yourself truly "connected" with games and gaming by reading Against the Odds!

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All Back Issues come complete with magazine and game!

Total Search Results: [ 39 ]

21 - Day of the Chariot: Kadesh

21 - Day of the Chariot: Kadesh

Volume 6, Number 1 (#21) Day of the Chariot: Kadesh

Kadesh must be the greatest chariot battle of all time. Sources conflict and disagree, but there may have been as many as 5000 chariots in this twisted, confused, and bloody battle, fought to determine the borders between Egypt and the Hittite confederacy...



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22 - Paukenschlag

22 - Paukenschlag

Volume 6, Number 2 (#22) Paukenschlag

It was sort of like "Pearl Harbor" all over again, but worse. Twice as many allied deaths, some 400 ships lost, while the authorities resisted both the proven convoy system and the common-sense approach of simply turning the lights out on coastal cities. It could have been much worse...



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26 - There Must Be a Victory

26 - There Must Be a Victory

Volume 7, Number 2 (#26) There Must Be a Victory

Sailing ships with broadsides - the last vestige of "wooden ships and iron men." They mingle in a fleet action with iron-plated steamships, speedy armored rams, and a few ships with armored turrets. Mobile Bay? Charleston?



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30 - The Lash of the Turk

30 - The Lash of the Turk

Volume 8, Issue 2 (#30) The Lash of the Turk

With the fall of Jerusalem, Europe learned a new synonym for boogeyman—"Turk." The Ottomans recaptured the Holy Land and gradually spread into Europe like a slow tide, including capturing Constantinople and the Balkans. Presuming extreme cruelty, various European leaders called for new crusades, to free fellow Christians from "the Lash of the Turk."



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31 - Hungarian Nightmare

31 - Hungarian Nightmare

Volume 8, Issue 3 (#31) Hungarian Nightmare

Hungarian Nightmare is a simulation of one of the most bitter city fights of the Second World War: Budapest. Designer Mark Stille (North Wind Rain, Imperial Sunset and Wintergewitter) brings us the very first game ever to focus entirely on the grim city fight.

Between 26 December 1944 to 12 February 1945, an encircled garrison of some 79,000 German and Hungarian combat troops defended Budapest against 177,000 Soviet troops assisted by a Rumanian corps (of doubtful quality).



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32 - Birth of a Legend

32 - Birth of a Legend

Volume 8, Issue 4 (#32) Birth of a Legend

“Lee will never venture upon a bold movement on a large scale.”

-- Maj. Gen. George B. McClellan

The Seven Days Campaign, fought from June 26th to July 2nd, 1862, represented the Union's finest chance to put an early end to the great rebellion, and the Confederacy's best shot at "bagging" an entire Union Army.

Virtually unknown when appointed to command the month before, Gen. Robert E. Lee promptly renamed his force, "The Army of Northern Virginia" - defining a future theater of operations the present defenders of the swampy ground east of Richmond could scarcely imagine. Aggressive and imaginative by nature, Lee summoned virtually every spare unit the South could muster for that rarest of Southern advantages, numerical superiority...



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33 - Meatgrinder

33 - Meatgrinder

Volume 9, Issue 1 (#33) Meatgrinder

Two years after the last US troops left Vietnam, People's Army of Vietnam (PAVN) General Van Tien Dung launched Operation 275, a "limited" offensive designed to set up an attack on the provincial capital of Pleiko.

Rapid collapse of South Vietnamese (ARVN) forces caused a change in plan, with PAVN forces quickly taking one city after another, pausing only before an attack on Saigon itself. Based on previous performance, when three full PAVN divisions, supported by tanks and ample artillery, attacked one depleted ARVN division at Xuan Loc, Dung expected a cake walk.

What he got was a Meatgrinder instead....



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34 - Right Fierce & Terrible

34 - Right Fierce & Terrible

Volume 9, Issue 2 (#34) Right Fierce & Terrible

Most people think of the 100 Years War as a battle over the geography and dynastic questions of who would rule which parts of France.

Known for its sieges, sackings, lots of misery, a few large battles like Crecy and Agincourt, and famous leaders like the Black Prince and Joan of Arc. But naval battles?



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